Roblox Studio nasıl yolu tutuşu güzel araba yapılabilir?

Katılım
19 Nisan 2022
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228
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Sistem Özellikleri
İşlemci: Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz 1.80 GHz
RAM: 8 GB
Ekran Kartı: Intel UHD Graphics 620 😒(Dahili)
Marka ve Bilgisayar Türü: Lenovo/ AIO PC
Cinsiyet
Erkek
Arabamın kodları şu fakat bir yere çarpınca takla atıyor, yan yatıyor. Hangi değeri ne yapmalıyım?

Kod:
Kod:
--[[
        _      _____                _  
       / _ |__/ _/ /  _ __ _ (_)
      / __ /_/ // _ \/ _ `(-<(-</ (_-<
     // ||   \////\,////_/
                         SecondLogic @ Inspare
]]

local Tune = {}

--[[Misc]]
Tune.LoadDelay        = .1        -- Delay before initializing chassis (in seconds)
Tune.AutoStart        = false        -- Set to false if using manual ignition plugin
Tune.AutoFlip        = true        -- Set to false if using manual flip plugin

--[[Wheel Alignment]]
--[Don't physically apply alignment to wheels]
--[Values are in degrees]
Tune.FCamber        = -1
Tune.RCamber        = -1
Tune.FToe            = 0
Tune.RToe            = 0

--[[Weight and CG]]
Tune.Weight            = 4000        -- Total weight (in pounds)
Tune.WeightBSize    = {            -- Size of weight brick (dimmensions in studs ; larger = more stable)
    --[[Width]]        6        ,
    --[[Height]]        3.5        ,
    --[[Length]]        14        }
Tune.WeightDist        = 50        -- Weight distribution (0 - on rear wheels, 100 - on front wheels, can be <0 or >100)
Tune.CGHeight        = .8        -- Center of gravity height (studs relative to median of all wheels)
Tune.WBVisible        = false        -- Makes the weight brick visible

--Unsprung Weight
Tune.FWheelDensity    = .1        -- Front Wheel Density
Tune.RWheelDensity    = .1        -- Rear Wheel Density
Tune.FWLgcyDensity    = 1            -- Front Wheel Density [PGS OFF]
Tune.RWLgcyDensity    = 1            -- Rear Wheel Density [PGS OFF]

Tune.AxleSize        = 2            -- Size of structural members (larger = more stable/carry more weight)
Tune.AxleDensity    = .1        -- Density of structural members

--[[Susupension]]
Tune.SusEnabled        = true        -- works only in with PGSPhysicsSolverEnabled, defaults to false when PGS is disabled

--Front Suspension
Tune.FSusDamping    = 500        -- Spring Dampening
Tune.FSusStiffness    = 9000        -- Spring Force
Tune.FSusLength        = 2            -- Suspension length (in studs)
Tune.FSusMaxExt        = .3        -- Max Extension Travel (in studs)
Tune.FSusMaxComp    = .1        -- Max Compression Travel (in studs)
Tune.FSusAngle        = 80        -- Suspension Angle (degrees from horizontal)

Tune.FWsBoneLen        = 5            -- Wishbone Length
Tune.FWsBoneAngle    = 0            -- Wishbone angle (degrees from horizontal)
Tune.FAnchorOffset    = {            -- Suspension anchor point offset (relative to center of wheel)
    --[[Lateral]]        -.4        ,    -- positive = outward
    --[[Vertical]]        -.5        ,    -- positive = upward
    --[[Forward]]        0        }    -- positive = forward

--Rear Suspension
Tune.RSusDamping    = 500        -- Spring Dampening
Tune.RSusStiffness    = 9000        -- Spring Force
Tune.RSusLength        = 2            -- Suspension length (in studs)
Tune.RSusMaxExt        = .3        -- Max Extension Travel (in studs)
Tune.RSusMaxComp    = .1        -- Max Compression Travel (in studs)
Tune.RSusAngle        = 80        -- Suspension Angle (degrees from horizontal)

Tune.RWsBoneLen        = 5            -- Wishbone Length
Tune.RWsBoneAngle    = 0            -- Wishbone angle (degrees from horizontal)
Tune.RAnchorOffset    = {            -- Suspension anchor point offset (relative to center of wheel)
    --[[Lateral]]        -.4        ,    -- positive = outward
    --[[Vertical]]        -.5        ,    -- positive = upward
    --[[Forward]]        0        }    -- positive = forward

--Aesthetics  
Tune.SusVisible        = true            -- Spring Visible
Tune.WsBVisible        = false            -- Wishbone Visible
Tune.SusRadius        = .2            -- Suspension Coil Radius
Tune.SusThickness    = .1            -- Suspension Coil Thickness
Tune.SusColor        = "Really black"    -- Suspension Color [BrickColor]
Tune.SusCoilCount    = 6                -- Suspension Coil Count
Tune.WsColor        = "Black"        -- Wishbone Color [BrickColor]
Tune.WsThickness    = .1            -- Wishbone Rod Thickness

--[[Wheel Stabilizer Gyro]]
Tune.FGyroDamp        = 100        -- Front Wheel Non-Axial Dampening
Tune.RGyroDamp        = 100        -- Rear Wheel Non-Axial Dampening

--[[Steering]]
Tune.SteerInner        = 36        -- Inner wheel steering angle (in degrees)
Tune.SteerOuter        = 37        -- Outer wheel steering angle (in degrees)
Tune.SteerSpeed        = .05        -- Steering increment per tick (in degrees)
Tune.ReturnSpeed    = .1        -- Steering increment per tick (in degrees)
Tune.SteerDecay        = 320        -- Speed of gradient cutoff (in SPS)
Tune.MinSteer        = 10        -- Minimum steering at max steer decay (in percent)
Tune.MSteerExp        = 1            -- Mouse steering exponential degree

--Steer Gyro Tuning
Tune.SteerD            = 1000        -- Steering Dampening
Tune.SteerMaxTorque    = 50000        -- Steering Force
Tune.SteerP            = 100000    -- Steering Aggressiveness

--[[Engine]]
--Torque Curve
Tune.Horsepower        = 500        --    [TORQUE CURVE VISUAL]
Tune.IdleRPM        = 1200        --        AC6.4 temp
Tune.PeakRPM        = 6000        --        Use sliders to manipulate values
Tune.Redline        = 6700        --        Copy and paste slider values into the respective tune values
Tune.EqPoint        = 5500
Tune.PeakSharpness    = 7.5
Tune.CurveMult        = 0.16

--Incline Compensation
Tune.InclineComp    = 4.7            -- Torque compensation multiplier for inclines (applies gradient from 0-90 degrees)

--Misc
Tune.RevAccel        = 150        -- RPM acceleration when clutch is off
Tune.RevDecay        = 75        -- RPM decay when clutch is off
Tune.RevBounce        = 500        -- RPM kickback from redline
Tune.IdleThrottle    = 3            -- Percent throttle at idle
Tune.ClutchTol        = 500        -- Clutch engagement threshold (higher = faster response)

--[[Drivetrain]]  
Tune.Config            = "FWD"        --"FWD" , "RWD" , "AWD"

--Differential Settings  
Tune.FDiffSlipThres    = 50        -- 1 - 100%                (Max threshold of applying full lock determined by deviation from avg speed)
Tune.FDiffLockThres    = 50        -- 0 - 100%                (0 - Bias toward slower wheel, 100 - Bias toward faster wheel)
Tune.RDiffSlipThres    = 50        -- 1 - 100%
Tune.RDiffLockThres    = 50        -- 0 - 100%
Tune.CDiffSlipThres    = 50        -- 1 - 100%                [AWD Only]
Tune.CDiffLockThres    = 50        -- 0 - 100%                [AWD Only]

--Traction Control Settings
Tune.TCSEnabled        = true        -- Implements TCS
Tune.TCSThreshold    = 20        -- Slip speed allowed before TCS starts working (in SPS)
Tune.TCSGradient    = 20        -- Slip speed gradient between 0 to max reduction (in SPS)
Tune.TCSLimit        = 10        -- Minimum amount of torque at max reduction (in percent)

--[[Transmission]]
Tune.TransModes        = {"Auto", "Semi"}                                --[[
    [Modes]
        "Auto"        : Automatic shifting
        "Semi"        : Clutchless manual shifting, dual clutch transmission
        "Manual"    : Manual shifting with clutch
     
Include within brackets

            eg: {"Semi"} or {"Auto", "Manual"}                              
First mode is default mode                                                    ]]


--Automatic Settings
Tune.AutoShiftMode    = "Speed"                                                --[[
    [Modes]
        "Speed"        : Shifts based on wheel speed
        "RPM"        : Shifts based on RPM                                            ]]  
Tune.AutoUpThresh    = -200        --Automatic upshift point     (relative to peak RPM, positive = Over-rev)
Tune.AutoDownThresh = 1400        --Automatic downshift point (relative to peak RPM, positive = Under-rev)

--Gear Ratios
Tune.FinalDrive        = 3.06            -- Gearing determines top speed and wheel torque
Tune.Ratios            = {                -- Higher ratio = more torque, Lower ratio = higher top speed
    --[[Reverse]]    3.70        ,    -- Copy and paste a ratio to add a gear
    --[[Neutral]]    0            ,    -- Ratios can also be deleted
    --[[ 1 ]]        3.53        ,    -- Reverse, Neutral, and 1st gear are required
    --[[ 2 ]]        2.04        ,
    --[[ 3 ]]        1.38        ,
    --[[ 4 ]]        1.03        ,
    --[[ 5 ]]        0.81        ,
    --[[ 6 ]]        0.64        ,
}
Tune.FDMult            = 1.5            -- Ratio multiplier (Change this value instead of FinalDrive if car is struggling with torque ; Default = 1)

--[[Brakes]]
Tune.ABSEnabled        = true        -- Implements ABS
Tune.ABSThreshold    = 20        -- Slip speed allowed before ABS starts working (in SPS)

Tune.FBrakeForce    = 1500        -- Front brake force
Tune.RBrakeForce    = 1000        -- Rear brake force
Tune.PBrakeForce    = 5000        -- Handbrake force

Tune.FLgcyBForce    = 15000        -- Front brake force [PGS OFF]
Tune.RLgcyBForce    = 10000        -- Rear brake force [PGS OFF]
Tune.LgcyPBForce    = 25000        -- Handbrake force [PGS OFF]

--[[[Default Controls]]
--Peripheral Deadzones
Tune.Peripherals = {
    MSteerWidth                = 67        ,    -- Mouse steering control width    (0 - 100% of screen width)
    MSteerDZone                = 10        ,    -- Mouse steering deadzone (0 - 100%)

    ControlLDZone            = 5            ,    -- Controller steering L-deadzone (0 - 100%)
    ControlRDZone            = 5            ,    -- Controller steering R-deadzone (0 - 100%)
}

--Control Mapping
Tune.Controls = {

    --Keyboard Controls
    --Mode Toggles
    ToggleABS                = Enum.KeyCode.Y                    ,
    ToggleTransMode            = Enum.KeyCode.M                    ,
    --Primary Controls
    Throttle                = Enum.KeyCode.Up                    ,
    Brake                    = Enum.KeyCode.Down                    ,
    SteerLeft                = Enum.KeyCode.Left                    ,
    SteerRight                = Enum.KeyCode.Right                ,

    --Secondary Controls
    Throttle2                = Enum.KeyCode.W                    ,
    Brake2                    = Enum.KeyCode.S                    ,
    SteerLeft2                = Enum.KeyCode.A                    ,
    SteerRight2                = Enum.KeyCode.D                    ,

    --Manual Transmission
    ShiftUp                    = Enum.KeyCode.E                    ,
    ShiftDown                = Enum.KeyCode.Q                    ,
    Clutch                    = Enum.KeyCode.LeftShift            ,

    --Handbrake
    PBrake                    = Enum.KeyCode.P                    ,

    --Mouse Controls
    MouseThrottle            = Enum.UserInputType.MouseButton1    ,
    MouseBrake                = Enum.UserInputType.MouseButton2    ,
    MouseClutch                = Enum.KeyCode.W                    ,
    MouseShiftUp            = Enum.KeyCode.E                    ,
    MouseShiftDown            = Enum.KeyCode.Q                    ,
    MousePBrake                = Enum.KeyCode.LeftShift            ,

    --Controller Mapping
    ContlrThrottle            = Enum.KeyCode.ButtonR2                ,
    ContlrBrake                = Enum.KeyCode.ButtonL2                ,
    ContlrSteer                = Enum.KeyCode.Thumbstick1            ,
    ContlrShiftUp            = Enum.KeyCode.ButtonY                ,
    ContlrShiftDown            = Enum.KeyCode.ButtonX                ,
    ContlrClutch            = Enum.KeyCode.ButtonR1                ,
    ContlrPBrake            = Enum.KeyCode.ButtonL1                ,
    ContlrToggleTMode        = Enum.KeyCode.DPadUp                ,
    ContlrToggleTCS            = Enum.KeyCode.DPadDown                ,
    ContlrToggleABS            = Enum.KeyCode.DPadRight            ,
}

--[[Weight Scaling]]
--[Cubic stud : pounds ratio]
--[STANDARDIZED: Don't touch unless needed]
Tune.WeightScaling = 1/50    --Default = 1/50 (1 cubic stud = 50 lbs)
Tune.LegacyScaling = 1/10    --Default = 1/10 (1 cubic stud = 10 lbs) [PGS OFF]

return Tune
 
Luau ogrenmelisin. Bu senin yazdigin kod bile degil.
 

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